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Privacy

The short version: your progress stays on your device. The game sends our server anonymous play counts, which can’t tell you apart from anyone else. Only if you use Ragebait a friend does it send anything personal: the name you type, with your challenge scores.

On your device

Your browser’s local storage holds which levels you’ve beaten, your death counts and best times, and your settings (sound, music, vibration, controls). It stays on this device and there are no accounts.

To delete it, use Settings → Reset progress, or clear this site’s data in your browser.

Challenges

When you create, accept or finish a challenge, our server stores:

Anyone with a challenge’s link can see its scoreboard. Challenges and your win record are kept for a year, then deleted automatically. They’re stored in a Redis database run by Redis (Redis Cloud, in London), connected through Vercel.

To delete your challenge data at any time, use Settings → Delete my challenge data. That removes your scores, your accepted challenges and your win record. Challenges you created stay for the people who played them, with your name replaced by “Someone”.

Anonymous play counts

So we can see how many people play, the game sends our server a short note when it opens, comes back into view or goes into the background. The note says only:

It contains no player ID, nickname, progress or anything else that could tell your device apart from another. The server doesn’t store the notes: it adds them to running totals (for example “1,204 players” or “57 active today”), which anyone can see on the About page. The totals are kept in the same database as challenges.

What isn’t stored

No ads, no tracking across sites, no cookies. The game doesn’t know who you are, and it doesn’t want to. It just wants you to fall in that hole again.

Other services

After the first visit, the game is cached on your device and works offline (challenges need a connection).

Last updated 19 October 2026.