RagebaitPlay now

Every level lies.

A tiny platformer you play in your browser. Get to the door. The level will try to stop you, and it cheats.

How to play

Chapters

1. Trust Issues

Floors, doors and spikes that don’t play fair.

2. Cold Feet

Walls that move, doors that lie, controls that betray.

3. The Basement

Down here, even gravity is in on it.

4. Emotional Damage

It knows what you learned, and it uses it against you. Wins that aren’t, checkpoints that don’t, and a pause button you shouldn’t press.

5. Fourth Wall

The game itself is in on it. Lag, blackouts, a ghost of your last try, a crash screen that isn’t, and a bridge only your own dead body can build.

…and 16 more

Each one brings a new toy and ten ways to hurt you with it. Buzzkill: saws that rise out of the floor and chase you. Boing: springs. The Floor Is Lava: it rises. Wormhole: portals. Pull the Lever: levers that open things, mostly the floor. Kaboom: bombs and countdowns. Factory Floor: conveyor belts and crushers. Black Ice: ice and wind. Growing Pains: you change size. Moon Base: gravity changes. Wrap Around: the pit is the way up. Gold Digger: free coins, terrible consequences. Read the Signs: signs that lie. Do Nothing: the hardest move is not moving. Devil’s Remix: all of it, two at a time. And Lost & Found: find the keys, then find the door.

Every level is built around its own trick, so no two play the same.

That’s 210 levels in 21 chapters, each chapter ending with a boss level. Your death count is kept forever. Wear it with pride.

Ragebait a friend

Pick 3 levels you’ve beaten, and the game makes a link. Send it to someone. You both play the same 3 levels, whenever you like, and whoever dies the fewest times wins (the faster time breaks a tie).

Put it on your home screen

It then opens full screen like an app, and works offline (challenges need a connection).

Credits

Made by Bright Kumedzro.

Inspired by Level Devil by Unept, and the long line of troll platformers before it, like Syobon Action (Cat Mario).

Built with plain JavaScript and a 2D canvas. The levels, art, sound effects and music are all original and made in code.